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4
5 = **Edit recorded sound** (02 20 20 04 55) =
6
7 == [[ESCO description>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Sectoral layer ESCO description.WebHome]] ==
8
9 (% style="width:691.25px" %)
10 |(% style="width:179px" %)**[[Title>>path:/xwiki/bin/view/Main/Sectoral%20Layer/Sectoral%20Layer%20Glossary/Title/]]**|(% style="width:509px" %)Edit recorded sound
11 |(% style="width:179px" %)**[[Description>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Sectoral layer ESCO description.WebHome]]**:|Arrange audio footage using a variety of software, tools and techniques such as
12 crossfading, speed effects and removing unwanted noises.
13 |(% style="width:179px" %)**[[Scope note>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Scope note.WebHome]]**:|(% style="width:509px" %)n.a.
14 |(% style="width:179px" %)[[**Concept URI**>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Concept URI.WebHome]]:|(% style="width:509px" %)[[http:~~/~~/data.europa.eu/esco/skill/c2218533-3e2a-4f50-b4fd-afde71dcf442>>http://data.europa.eu/esco/skill/c2218533-3e2a-4f50-b4fd-afde71dcf442]]
15 |(% style="width:179px" %)[[**ESCO version**:>>doc:01 Sectoral Layer.Sectoral Layer Glossary.ESCO version.WebHome]]|(% style="width:509px" %)1.08
16
17 === [[In other languages>>doc:01 Sectoral Layer.Sectoral Layer Glossary.In other languages.WebHome]] ===
18
19 (% style="width:1193.25px" %)
20 |(% style="width:180px" %)Deutsch:|(% style="width:1012px" %)(((
21 **aufgezeichnete Klänge bearbeiten** (Bearbeitung von Audioaufnahmen mithilfe einer Reihe von Softwareprodukten, Werkzeugen und Techniken, z. B. durch Überblenden, Tempoeffekte und die Beseitigung unerwünschter Geräusche.)
22 )))
23 |(% style="width:180px" %)Nederlands:|(% style="width:1012px" %)(((
24 **opgenomen geluid bewerken** (Geluidsmateriaal bewerken door gebruik te maken van een verscheidenheid van software, instrumenten en technieken zoals crossfading, snelheidseffecten en verwijdering van ongewenste geluiden.)
25 )))
26 |(% style="width:180px" %)Italiano:|(% style="width:1012px" %)(((
27 **modificare i suoni registrati** (Modificare riprese audio avvalendosi di una serie di software, strumenti e tecniche quali la dissolvenza incrociata, gli effetti della velocità e l’eliminazione di rumori indesiderati.)
28 )))
29
30 ----
31
32 == [[Development notes>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Development notes.WebHome]] ==
33
34 Status: In progress / second read / finalised (date)
35
36 (The notes below will be removed at the end of the project)
37
38 (% class="box errormessage" %)
39 (((
40 (% class="wikigeneratedid" id="HStatus-weneedtocheckthesectorallayer" %)
41 **ToDo**
42 \\
43 )))
44
45 ----
46
47 == [[Sectoral layer>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Sectoral layer.WebHome]] ==
48
49 (% class="wikigeneratedid" %)
50 (((
51 ==== Scope Note: ====
52
53 In the context of TeBeVAT, this refers only to preparing sound files/tracks for cueing.
54
55 === [[Structure>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Structure.WebHome]] ===
56
57 (% style="width:618.25px" %)
58 |(% style="width:268px" %)[[Field and subfield>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Field and subfield.WebHome]]:|(% style="width:347px" %)02 20
59 |(% style="width:268px" %)[[Place in the process>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Place in the process.WebHome]]:|(% style="width:347px" %)20
60 |(% style="width:268px" %)[[Level>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Level.WebHome]]:|(% style="width:347px" %)04
61 |(% style="width:268px" %)[[Unique identifier:>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Unique identifier.WebHome]]|(% style="width:347px" %)55
62
63
64 )))
65
66 ----
67
68 === [[Sectoral detail>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Sectoral detail.WebHome]] ===
69
70 ==== [[Skills>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Skills.WebHome]] ====
71
72 (((
73 * Transfer source material to the editing platform
74 * Choose the takes
75 * Reorganise the material
76 * Follow procedures for backup and hard copy
77 * Communicate with the designer
78 )))
79
80 ==== [[Knowledge>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Knowledge.WebHome]] ====
81
82 (((
83 * Basic sound editing techniques
84 * Simple sound editing software
85 * Intentions of the sound designer
86 )))
87
88 ==== [[Autonomy / Attitude>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Autonomy - attitude.WebHome]] ====
89
90 * Respect for the artistic concept/process
91 * Sense of methodology
92 * Able to cooperate
93 * Respect of the timeline
94 * Respect for the team
95
96 ----
97
98 === [[Assessment>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Assessment.WebHome]] ===
99
100 ==== [[Self assessment>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Self assessment.WebHome]] ====
101
102 1. I don't know how to arrange audio footage using a variety of software, tools and techniques such as crossfading, speed effects and removing unwanted noises.
103 1. I am uncertain how to arrange audio footage using a variety of software, tools and techniques such as crossfading, speed effects and removing unwanted noises.
104 1. I know how to arrange audio footage using a variety of software, tools and techniques such as crossfading, speed effects and removing unwanted noises.
105 1. I am more than able to arrange audio footage using a variety of software, tools and techniques such as crossfading, speed effects and removing unwanted noises.
106
107 ==== [[Mentor assessment>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Mentor assessment.WebHome]] ====
108
109 1. ... doesn't know how to arrange audio footage using a variety of software, tools and techniques such as crossfading, speed effects and removing unwanted noises.
110 1. ... is uncertain how to arrange audio footage using a variety of software, tools and techniques such as crossfading, speed effects and removing unwanted noises.
111 1. ... knows how to arrange audio footage using a variety of software, tools and techniques such as crossfading, speed effects and removing unwanted noises.
112 1. ... is more than able to arrange audio footage using a variety of software, tools and techniques such as crossfading, speed effects and removing unwanted noises.
113
114 ==== [[Acceptable assessment methods>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Acceptable assessment methods.WebHome]] ====
115
116 * [[Observation in a Simulated Environment>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Observation in simulated environment.WebHome]]
117 * [[Observation on Site>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Observation on Site.WebHome]]
118 * Supportive.
119 * [[Structured Portfolio>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Structured Portfolio.WebHome]]
120
121 ----
122
123 === [[Training>>doc:01 Sectoral Layer.Sectoral Layer Glossary.Training.WebHome]] ===
124
125 Practicing different set-ups and different applications (events, theatre, live-music...).
126
127 ----
128
129 === [[References>>doc:01 Sectoral Layer.Sectoral Layer Glossary.References.WebHome]] ===
130
131 * TTT/LPT - 02 20 20 05 Basic editing - Page 86
132 * (((
133 Netherlands: Qualification File Stage and Event Technology, crebonumber 79040, learning area P3-K1: Voert de preproductie uit. Sectorchambre ICT and Creative Industry, version 2022 (to be released August 2022), Zoetermeer 2021.
134 )))